kh2 starting choices. Somewhat urgent because it affects my ability to complete a perfect game, which includes maxing out levels. kh2 starting choices

 
 Somewhat urgent because it affects my ability to complete a perfect game, which includes maxing out levelskh2 starting choices Not only is Kingdom Hearts a Disney RPG, it's a huge, sprawling adventure with all the challenge and breadth of a Final Fantasy or any other top-notch Square production

so naturally you can guess what I picked. : Use special abilities / Descend when flying or swimming / Press while holding the button to cast assigned spell. A hooded Roxas walks through the Dark City in the pouring rain. Level is a numerical representation of a character's battle experience. Much like the time choice, shield is for a strong and fast main gamer and rod is. At the beginning of Kingdom. Chosing Staff gives you 2 extra MP, while choosing Shield gives you 2 extra Item slots. Cancel/Jump/Let go (while hanging) - B. 5+2. The balance tips at LV40. 4 gabrielshuz • 6 yr. With Kingdom Hearts 1. . Mainly having trouble with Pain and Panic Cup. Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. And yes even thank the dislikers! The pa. Synthesise at the Workshop after making every other synthesis item. This set of clones and beam will happen 4 times. We have suggested what should you choose from starting questions. Guardian. So the Struggle weapon is more or less just an early game bonus, but the Dream weapon affects which abilities you get at level up for the rest of the game, and choosing Shield gives you Once More and Second Chance earlier than the other. Choosing the wand gives you +2 bonus MP that can’t be obtained any other way. I. Raises the amount of HP orbs, MP orbs etc. Destiny Island Duels. ago. Purposefully left in the sound of the PS2. You'll find a guide for every world you will visit. However, there are some solid tips to help you get through it!. Depending on which ones you choose, you’ll get access to different abilities and your stats and attributes will increase in different ways. 2. During development, there were planned to be Summons for Woody and Buzz Lightyear, but they were cut pre-release for unknown reasons. Page 46 of the full game walkthrough for KINGDOM HEARTS - HD 1. Depending on the difficulty, the +1 Defense is actually a good choice. You start with 100 MP, and it increases as you progress through the game. On the other hand, more MP = stronger magic, and that can make the game easier if you can manage your MP right. You pick one to be a focus and one to sacrifice. This is also a permanent choice. They are listed in the order of their earliest availability. Edit: choosing Staff, Sword, or Shield won't affect you getting to 100, it just affects what abilities you get at certain levels. Richardson (a. Kingdom Hearts II is very similar in structure to the first game, albeit refined. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. If you are a fan of Kingdom Hearts and want to get all the trophies in the game, this guide is for you. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. I’m playing through KH2 FM on Critical mode because everyone says it’s the best way to play. PS4+6. 8k more. Proud Mode is essentially the “hard mode” or the “expert mode” for the Kingdom Hearts series. Choosing the bottom answer for all 3 will make the journey more challenging, but will really help you out when you edge closer to the endgame. Kingdom Hearts 3 Proud Mode – What Class and Stat to Choose? Which class and stat you choose at the beginning of Proud Mode in Kingdom Hearts 3 will, of course, depend on your preferred playstyle. Shit may be a little bit to adjust to, especially on a first time playthrough, but it's SO much fun once you get the hang of it & experiment with everything. The stat not chosen for either will. Proud or not, this ship is still hard! Art by Rytellia. Perfect to replace your old or broken car oil pressure switch. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). There are two choices in KH2, but no sacrifices. Mana was always a problem in Kingdom hearts before so Mystic seems like the best choice to me. If you are wondering which starting choices to make in KH3, you are not alone. Dark Cloud 2. Each of these Desires alter Sora’s base attributes. GenesisSaga 13 years ago #1. He also has several abilities given to him at the start that let KH2 really flourish in combat. In order to play this, you need a Japanese PS2, Japanese PS3 or use certain tools on your Playstation 2, like Swap Magic, or even modding it. Kingdom Hearts HD 2. You'll lose AP, and these are probably one of the harder things to come by. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. The Secret Achievement achievement in KINGDOM HEARTS - HD 1. Like the first Kingdom Hearts game, there is a Magic system. Posted December 13, 2014. As for equipment, you can do major damage early game with grand magic if you pick up either Water Cufflink (Olympos) or Fire Cufflink (Toy Box). You can't hit him since he will go very back, you can't get to him. So, focus on the more magical-themed stats here, like Mystic, when you have the choice at the start of the game. The default combo length is honestly perfect for most situations - two normal hits then finishers - though in many cases it can still be better to increase or even decrease your combo. The sleeve is made of plastic, with high hardness and strong toughness. Weapons possess their own base. Kingdom Hearts 2 First Half. Game Script by DJFirewolf. 5 Remix. Balance: If you pick up Wisdom, you will start with a balanced life and magic gauge. If you. Abilities that can be Learned. To put it in perspective. Kingdom Hearts. Pikapwned • 7 yr. Okay, maybe that’s a little dramatic, but you get the point. Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet. The first choice is between Wisdom, Vitality, or Balance. DAY 1. Choose wisely, but also remember that no matter the difficulty you choose, the thrill of battle will always be close by. You’ll start with KINGDOM HEARTS HD 1. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. 5 ReMIX. 2: A Fragmentary Passage. Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes. Just the start of. KH3 Best Starting Choices - Which to Choose?. If you are starting from the beginning, simply follow the Walkthrough; it will give you everything you need to know. The choice here is a little more easy for me. The first choice gives base mana/hp - this was easy to test. Doing that makes the rest of the game pretty smooth, minus a few fights. Criteria is more difficult. This short entry follows. ----- Afterward, you get the Other Ansem Report 4. Sword: Gives you a little bit more strength at the start of the game, you get atk related skills faster earlier as you level up. The second choices will make it even. Kingdom Hearts (2002) The game that started it all. Starting from the very first Kingdom Hearts, Donald has always been overzealous in healing at the worst of times. For Kingdom Hearts HD I. Contrary to the previous game, worlds will often need to be revisited; both first and second. A far-off memory that’s like a scattered dream. Apologies cause I did already make this topic but I wanted to edit the title a little, i was wondering what the best dive the heart choices are for end game Sora, I've seen a lot of people saying mystic wisdom but I. Pictures¶ Approach the store after you gain control then talk using the reaction command. Examine the door, which you cannot open. First to get draw ability. Against all odds and with big brass balls I became a historian and a savior. Somewhat urgent because it affects my ability to complete a perfect game, which includes maxing out levels. It can be found in a chest located in the Mansion area in the Twilight Town world. Guides for the KH3 ReMind DLC is now live! Read this Kingdom Hearts 3 (KH3) guide on all Keyblades list in the game! Including ReMIND keyblade, best keyblade upgrade, where and how to. Find oil pressure switch with free shipping, fast delivery and free return online. 5 ReMIX in 2013. Rather, it gives you access to the EZ Code menu, with codes you can turn on and off at will. Details for each character’s starting stats, equipment, and customization options are provided below. First to use the amazing luckylucky ability. Another side, Another story. Atk: 5, Defense:1, MP:3, AP:3. Choosing Beginner Mode will make it harded to unlock the Secret Ending. Either shield or sword is good if you just want to spam attacks as well. updated Oct 21, 2019. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. The level cap in Kingdom Hearts 2 is 99 and requires. KH2 start -> skip was better Too often have I played games that attack and skip cutscenes with X, but the instant transition from gameplay to cutscene means you're still hitting X when the cutscenes arrives, and unless you have godly reflexes, you're going to accidentally skip it. An asterisk (*) next to the item's name means that the particular weapon is exclusive to Kingdom Hearts II Final Mix. CryptoFor Kingdom Hearts II: Final Mix + on the PlayStation 2, Guide and Walkthrough by Kouli. Withstand combo is a lifesaver at lvl 4. Strength is the measure of your character's physical power. DON'T GO STRAIGHT INTO IT, as the move only go front, not left and right. Abilities list: this video of Kingdom Hearts Final Mix I explain how the choices in the beginning of Kingdom Hearts affects your char. ' Square Enix. Throw glass in his face and have abella smash an arm. This determines your starting HP and MP stats as follows: Wisdom. In Kingdom Hearts, each level is tied to a specific boost regardless of starting weapon. If the HP is low, incoming damage will be reduced. Second choice: guardian necause the second choice determines what abilities youll get earlier than others so abilities lime second chance and once more will be obtained earlier with guardian. Decision 1. 5 + 2. Awakening. What Choices To Make At The Beginning Of Kingdom Hearts 3. At the very beginning of the game, you are asked to make two decisions (as is the custom with Kingdom Hearts games). So since Donald is a pretty bad healer and Goofy can't be trusted with items, it. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. It is the first game in the Kingdom Hearts series and is the result of a collaboration between Square and The Walt Disney Company. Shield is useful because of Second Chance, Leaf Bracer and Once More earlier than the others, while the Sword has more offensive abilities like Combo Boost earlier and the Staff has skills like Fire/Blizzard Boost. For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. Using the Gummi Ship, Sora and his party must unlock the pathways between the Worlds by. . In Kingdom Hearts II Final Mix, Strike Raid is also an action ability exclusive to Limit Form. This means that at level 6, all choices will get a permanent increase in HP and unlock a new ability. Are these the best and worst starting choices for each game on the hardest difficulty? According to what I've read around on various forums, the conventional wisdom on which choices make for the hardest or easiest playtime (whether just in the early game or throughout the entire playthrough) seems to be the following:r/KingdomHearts. A guide to help players handle Critical Mode by utilizing the mechanics of KH3 correctly. Kingdom Hearts 3 Critical Mode makes the game seem almost impossible. This is to increase extra hits for your ground combo. The staff is meh. Everything goes smoothly, up until you start getting demolished left, and right every second, and the bosses annihilate you in a single hit. Berserk, Stride, Magna Storm Bonus: HP Up, HP+4, Item Equip Number+1 This guy is pretty insane. Shield for protection, Sword for might/strength (im blanking on. All characters start with a base level for each stat, which then increases at specific level ups. On the start screen, a trailer for Final Fantasy X-2. This is your first Kingdom Hearts game of the franchise. There is a small building near her that you can enter called the Seaside Shack. Attack vs defense is a bit harder of a choice. Dream Sword. It was officially announced at E3 2013, and is the first Kingdom. 2017. Maximum number of combos on the ground is increased by 1. In September 2006, Kingdom. Going full into Magic in a mode that halves your max mp is not a sound choice, since it means you'll get less out of your specialization than you would on any other mode. Defeat Leon and Cloud in the Hades Cup. . Use Gullwing, go to Pride Lands, go up to the top of Pride Rock (from the king's den), and get to critical health due to all the flying heartless and just go ham. BBS is no KH2 but the combat can get pretty addictive in its own way once it clicks, pretty impressive for what was originally a handheld game. KH2FMs Critcal Mode has got to be the best mode out of all the other difficulty modes in the other KH games. Unless you do a level 1 run, you'll want to get Once More and Second Chance. The start screen was replaced with another drawing of Sora, hooded and holding a flag. Sora’s starting stats are actually dictated by choices made by the player early on in the game. good for those early skills. In the Kingdom Hearts series, this menu typically consists of the games logo and options for the player to pick from, both accompanied by a piece of. Klaas_Huntelaar • 5 yr. It is a limit that is equipped by default and costs 65 MP to use. The choice you make on Day 3 is much more important, since it impacts the order in which you learn abilities as you level. 5 on the Playstation 4 and wondering what the weapon choices at the start impact? This guide will help you choose the r. This is a hot topic with 6,680,000 searches/month. What are your favorite keys? (Based on similar post from a couple days ago) 324 upvotes · 73 comments. Here. Sword is a nifty choice if you want an uphill struggle, especially if you ignore the Air/Combo Plus abilities and stick to a three-hit combo. This guide covers all the recipes, materials, and trophies related to synthesis in the original game. If you choose Vitality, he’ll. In the original title, Sora went to Hollow Bastion, which was just a small part of a much greater world. The stat not chosen for either will develop. In these cases, the respective location name is used with the. Whether you are a beginner or a veteran, this guide will help you master the art of synthesis and unlock the ultimate weapons and accessories. Similar to Kingdom Hearts 1 and 2, you’ll be given three choices: wisdom, vitality, and balance. . Aqua falls into the Realm of Darkness and spends Kingdom Hearts 0. Magic: Gives you +1 MP (only way. So the sword would be the best. 1. Richard Epcar is an actor/voice actor-director who has voiced over 1,200 characters in Video games, Animation and Anime. If you want to learn more about classes and starting stats in the game, check out our Kingdom Hearts 3 Starting Stats & Classes –. Kingdom Hearts II (キングダムハーツII, Kingudamu Hātsu Tsū?) is an action role-playing game developed and published by Square Enix in 2005 for the PlayStation 2 video game console. Similar to Kingdom Hearts 1 and 2, you’ll be given three choices: wisdom, vitality, and balance. 5/10) AP: 2 Flash Step (フラッシュステップ) (Final Mix) An addition combo for ground type. Abilities list: In this video of Kingdom Hearts Final Mix I explain how the choices in the beginning of Kingdom Hearts affects your characters. Starting a kingdom with just one fief is asking for an ass kicking. Actor: Mortal Kombat 11. Second Chance and Once More are basically mandatory if you plan to fight the optional bosses (and are also important. and the questions are. Included are remastered versions of Kingdom. Have a moogle that is at least level 2 synthesize it when you have all the necessary materials. Check Out the Starting Questions & Choices Here! #1 Usual Adventure. By Ali Asif 2023-05-28 2023-05-28 Share Leave the tunnels and take a right, following the road to a waterfall. You'll lose AP, and these are probably one of the harder things to come by. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. - While airborne, tilt Left Joystick and press to air dash in that direction and evade attacks. These four friends have quite the predicament on there hands, and you’ll need to learn the basics of maneuvering your character in order to get to the bottom of things. Aero is extremely useful and fits any play style. 139KB, 2020. So since Donald is a pretty bad healer and Goofy can't be trusted with items, it. The storytelling approach to the Disney worlds is one of the oddest aspects of Kingdom Hearts 3 for me, reflecting on the series as a whole. Destiny Islands. Each of these Desires alter Sora’s base attributes. 7m49s, 02/01/2019. The staff gives you more MP, the shield gives you more item slots, and the sword gives you more STR to start with. An expansion, Kingdom Hearts III Re Mind was released in January 2020. If you die, don't worry, select the first choice and have Mickey to help. Playing on Proud is a decent choice for beginners (contrary to what the name says), while Critical is good for people experienced with action RPGs and stuff (which you seem to be since KH1 was easy for you). 5 + II. Staff users are always the strongest Sora when you are going for. An epic journey begins. Re:Fined implements this feature into KH2. 5 ReMIX. To Difficulty Level. It was later expanded in Kingdom Hearts Final Mix's secret ending, Another Side, Another Story [deep dive]. Now that you are on the island properly, speak to Kairi to learn what you need to collect. This also means that your initial choices within the world of Kingdom Hearts 3 are vital when it comes to choosing the right build for Sora, easing through the opening worlds, and much more. Kingdom Hearts II/Walkthrough. ago. Kingdom Hearts II is the sequel to the action role-playing game featuring a host of familiar characters from movies a. Kingdom Hearts is a mixture of Square's design and Disney's worlds, making it an all-new RPG experience. For the most part, starting at level 6, Sora will learn a new. Drawn to darker and more horrifying games, he enjoys diving into the lore. Final Mix was released in other territories with Kingdom Hearts HD 1. This walkthrough should provide you with different ways to. The gameplay in Kingdom Hearts Re:coded is largely the same as in Kingdom Hearts coded, focusing on the manipulation of Bug Blox to solve puzzles and reach new areas, but also incorporates the Deck Command system used in Kingdom Hearts Birth by Sleep, which allows players to design "decks" of various combat abilities. Depends on your playstyle. Choosing Shield gives its ability path and +2 item slots. Just like the first question youll have 3 options for the second question. General Tips for Mastering Kingdom Hearts 3 Critical Mode. "A scattered dream that’s like a far-off memory. If you choose the first options, your journey will begin at dawn; Sora will level up "fast" from levels 1 to 50 but will level up "slow" from levels 51 to 99. While the game doesn't make it very clear, there are quite a few changes that make Critical Mode much harder. 2. • 5 yr. Lance Bass from NSYNC voiced Sephiroth. As with Kingdom Hearts 1 and 2, the following choices will determine Sora's starting stats and what Abilities he will learn as he levels up. 5 ReMIX. Most people say to go with either Strength or Defence. Mystic. Traverse Town: Part I. This is a list of weapons that appear in Kingdom Hearts and the Final Mix version. In-Depth Guides. Investigate the waterfall and Roxas' doppelganger will come out to fight. Approach the mirror and press Y. Though Tetsuya Nomura did not confirm its development, he stated that if a Final Mix version were to be created for other countries, he would use a "trump card". Here’s how each Desire breaks down: Wisdom: Increases base magic (MP) – 90 HP, 120 MP. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. As you’d expect, our basic suggestion is to follow the order outlined in the various KINGDOM HEARTS collections to experience what’s known as the ‘Dark Seeker Saga. KH1 and CoM in whatever you want, but critical is a must in KH2 and BBS, IMO. Magic: 1. ago. Richard Epcar. ago Actually, the choice in KH2 only affects the order in which you get your abilities. Roxas, the Key of Destiny (めぐりあう鍵, Meguriau Kagi?, lit Serendipitous Key) is the Nobody of Sora, and Rank XIII of Organization XIII. Finishers in KH2 are very strong, and much more capable of flinching/launching/knocking back enemies, which in turn gives you more control over the battlefield. Unlike some of the other games, you don't have to wait or pay, for a final mix version of Kingdom Hearts 3 to access this ultimate difficulty mode. Proud is way too easy and critical is quite hard. The game is a sequel to Kingdom Hearts, which combines Disney and Final Fantasy elements. i think it was keep the rod give up the sword for strongest possible. KINGDOM HEARTS FINAL MIX Walkthrough Overview. HP (any Mode but Critical Mode) 90. You can reach the Mansion by going through the Woods. Increases experience gained by 100% when Sora is at half health or less. There is also pretty much only one choice that has any sort of usefulness, Dream Shield and Struggle Bat. Hit R1 to lock on if they prove hard to spot. Confirm - A. The Opening menu (or Start-Up Menu) is normally one of the first things the player sees upon starting up a video game, and is usually the first aspect of the game to require the player's input. Land of Dragons: go to the Throne Room and Drive into Final, and reach the one here with the help of Glide Level 2. You'll learn the basic mechanics of movement, attacking, and interactions, but also be asked to make a few choices that seem completely random or arbitrary to the game. you are required to make your first real choice: which Struggle weapon to choose. No powers mean you’ll need to work pretty hard to get back to where you were. 2: Birth by Sleep – A Fragmentary Passage suffering for almost the entirety of each Kingdom Hearts game after Birth by Sleep. KH2. Abilities that can be Learned. Tested Vitality and Balance and at lvl 2 I gained +10hp with both of them, which makes me think that they don't affect hp/mp growth, just the starting values - but I don't know for sure. KH2 is quite a bit. At Warrior Lv20 you gain "Combo B. Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. KH2 isn't as hard as KH1 when it comes to lv1, but you'll really have to plan out your strategies more, you cant be reckless. Boards. Sword is the best to drop by far though which really makes it a choice between shield or rod, in my opinion. Kingdom Hearts III Kingdom Hearts III has been slowly making its way back to gaming consoles after five years of teasing new worlds, combat, and the stunning new graphics. Welcome to Kingdom Hearts Final Mix! The following pages will guide you through the entire game, from the first choices all the way to the end credits. 5 walkthrough . After that block the large flurry of clones, and when you see the beams charging, start dodging around the edge of the arena until they stop. I would like to get the platinum trophy before moving on to chain of memories, which means i need to complete the game in less than 15 hours, without changing equipment and not dieing. Starting Stats: 90 HP and 120 MP. These are known as Desires, and depending on which one you pick, you’ll have different starting stats for HP and MP. v. You want Once More as soon as possible, because on Critical being hit by any enemy that has a combo will spell instant death without it. We would like to show you a description here but the site won’t allow us. Kingdom Hearts Dark Road. For example on startup the accept button is B and the back. Although Sora's heart was soon restored, Roxas continued to endure and exist, oblivious to Sora's existence for most of his life. What do the choices at the beginning of KH2 affect? MagnumMagnet 4 years ago #1 I'm finally, finally, very nearly almost done with Re:CoM at long last. This means that at level 6, all choices will get a permanent increase in hp and. . Air Slide. It is automatically assigned to in the shortcuts menu. Wisdom. It brought me back to simpler times. Buy now. KINGDOM HEARTS - HD 1. (The sword gives you more strength, but that's not necessarily important as you can easily get a Strength boost item and get maximum strength either. . The game is a. Second Question Choices & Effects. Kingdom Hearts 3 ReMind DLC Guide! Learn about the new Premium Menu feature and what it does in KH3 Re Mind! Learn about EZ Codes (Fast Pass), Pro Codes (Black Code), & merits!. Kingdom Hearts 2 PC CRASH FIX hope this helps for anyone! ReplyKingdom Hearts Dearly Beloved (Original Version)By Clayton Petras , Casey DeFreitas , Cody Perez , +7. 8) Kingdom Hearts 0. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. Guard, you bet, great and useful. 2 active players. If you are partway through the game, skip to the Flowchart section and find your place. 5 Remix for the PlayStation 4, we have decided to offer you a short guide which explains the benefits and consequences of the initial choices that you will make during Kingdom Hearts Final Mix HD. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. KINGDOM HEARTS North American Release NTSC U/C for PlayStation 2 STATISTICS AND LEVEL-UP BONUSES By S. k. I’m still using Kingdom Key because of its defender ability. 1. Leveling up afterwards is a bit of a challenge). Although it is basic it has a decent strength stat while. Think of our guide as the Keyblade to. We’re starting our list with the very first spot in the whole game that you can grind at. Keep attacking each arm but swapping each time (Marcoh hits left then right) (Abella his left than right then left) if both charecters are attacking the same arm you arent doing it. Critical mode starting choices ( with remind and data fights in mind ) FutabaSakura 3 years ago #1. I’d say depends on how hard/easy you want it to be. The first section will always consist of instructions. It is. Drive Forms also allow Sora to use different, more powerful attacks and combos, wield dual Keyblades. Game Trivia. 5 ReMIX KH2: General Info Difficulty Kingdom Hearts 2 provides four different difficulty modes: Beginner, Standard, Proud, and Critical. Enjoy Free Shipping Worldwide! Limited Time Sale Easy Return. Won't die at all in the beginning of the game. Kingdom Hearts/Controls. KINGDOM HEARTS OFFICIAL PLAYLIST · Playlist · 354 songs · 59. 5 + 2. . For the most part, yes it affects max stats, but only as much as it affects starting stats. Kingdom Hearts 2. . One of the more balanced Keyblades in the game. Wisdom, Vitality, Or Balance. He stops, feet away from the base of Memory's Skyscraper. MP can be restored with healing. Gummi Missions are missions that have you controlling the Gummi Ship and traveling to either a World or in a World Gate. Last I checked, Sora has a base 90/100 for HP/MP, with starting bonuses depending on the choices at the start of the game (+0/+20 for Wisdom, +30/+0 for Vitality, +15/+10 for Balanced). The first is a struggle weapon, which gives +1 to a stat. Allows Sora to continue casting Cure even when attacked. The only abilities you cannot equip/obtain are abilities. DS3DS. It provides detailed tips and strategies for completing the game on different difficulties, unlocking secret bosses, finding collectibles, and more. Wait until you can capture a couple more and make sure you get an imperial town as well. I suggest you start using it as soon as possible, because it's handy to have, but it's also easy to forget that you have it. Choose Beginner Difficulty if: You favor lore and KH3’s story over the combat. ago. Similar to Kingdom Hearts 1 and 2, you’ll be given three choices: wisdom, vitality, and balance.